Lesson Plan for Primary 5 - Basic Science and Technology - Magnetism + Swimming + Desktop Publishing

### Lesson Plan **Grade Level:** Primary 5 **Subject:** Basic Science and Technology **Topic:** Magnetism + Swimming + Desktop Publishing --- **Objective:** By the end of this lesson, students should be able to: 1. Understand the basic concepts of magnetism. 2. Comprehend basic swimming techniques and safety. 3. Gain introductory skills in desktop publishing. --- **Materials Needed:** 1. Magnets and various objects for testing magnetism (e.g., paperclips, coins, plastic) 2. Swimming gear and access to a safe swimming pool 3. Computers with desktop publishing software (e.g., Microsoft Publisher or a similar program) --- **Lesson Breakdown:** ### Part 1: Magnetism **Duration: 40 Minutes** **Introduction (10 Minutes):** - Begin with an engaging question: “What do you think makes magnets so special?” - Brief discussion on what students already know about magnets. **Activity 1: Exploring Magnetism (20 Minutes):** - Distribute magnets and various objects (paperclips, coins, plastic items). - Ask students to predict which objects will be attracted to the magnet and test their hypotheses. - Explain the concept of magnetic and non-magnetic materials. - Introduce terms like magnetic poles, attraction, and repulsion. **Conclusion (10 Minutes):** - Summarize key points about magnetism. - Ask students to mention one new thing they learned about magnets. ### Part 2: Swimming **Duration: 40 Minutes** **Introduction (10 Minutes):** - Quick review of swimming safety rules (e.g., no running near the pool, always have a buddy, don’t swim too deep if you’re not a strong swimmer). - Discuss the importance of swimming as an essential life skill. **Activity 2: Basic Swimming Techniques (20 Minutes):** - Demonstrate basic swimming techniques - floating, treading water, and basic strokes. - Supervised practice in the pool with the assistance of a swimming instructor if available. **Safety Emphasis (10 Minutes):** - Reinforce swimming safety rules. - Discuss what to do in an emergency in the water. - Encourage students to share their swimming experiences and any safety tips they know. ### Part 3: Desktop Publishing **Duration: 40 Minutes** **Introduction (10 Minutes):** - Explain why desktop publishing is important (e.g., creating posters, newsletters, flyers). - Provide a brief overview of the desktop publishing software they will use. **Activity 3: Creating a Simple Document (20 Minutes):** - Guide students through the basic steps of creating a simple document. - Opening the software and selecting a template. - Adding text and images. - Formatting text (font size, color, style). - Each student creates a simple document such as a personal newsletter or a flyer for an event. **Conclusion (10 Minutes):** - Students can present their documents to the class. - Quick recap on essential steps in desktop publishing. - Encourage students to explore more tools and features in the desktop publishing software at home or in the school’s computer lab. --- **Homework:** 1. **Magnetism:** Students should find 3 more household items that are attracted to magnets and write a short paragraph about them. 2. **Swimming:** Write a short essay about their swimming experience, emphasizing one skill they learned or improved. 3. **Desktop Publishing:** Create a simple one-page family newsletter, including at least one image and three different types of text formatting, and bring a printed copy or a digital file to the next class. --- **Assessment:** 1. *Magnetism:* Ability to identify magnetic and non-magnetic materials. 2. *Swimming:* Participation and understanding of swimming techniques and safety. 3. *Desktop Publishing:* Completion and quality of the created document, ability to follow basic steps and use basic features of the software. --- **Note to Teacher:** - Ensure all activities are conducted with strict observance of safety protocols. - Provide additional support for students who may find using the desktop publishing software challenging. - Enlist the help of a swimming instructor or experienced adult for the swimming segment if needed. **End of Lesson Plan**